<root>
	<Core
		jobqueueBatchDataHeapSize = "256"
		initSaveDirOnBoot = "false"
	/>
	<Anim
		enableInNodeActorUpdate = "true"
	/>
	<Gfx
		softwareBlending = "false"
		dynamicVertexBufferSize = "2500000"
		vramBSize = "367001600"
		tripleBuffer = "true"
		uniformBlockBufferSize = "10485760"
		tvGamma = "0.8"
		drcGamma = "0.8"
		presentationInterval = "2"
	/>
	<Sg
		useSharedBlendMatrices = "true"
		traversalBlockSize = "4096"
		traversalBlockCount = "1024"
		dynamicBoneBlendMatricesBufferSize = "150000"
	/>
	<Tfb
		startLevel = "Title"
		rendererName = "renderer"
		debug = "false"
	/>
	<Audio
		initAudioOnCore2 = "true"
	/>
</root>
